News

Creative began openly talking about starting up a cross-platform audio API early last year, clearly emulating SGI's OpenGL approach from the first. Making OpenAL a cross-platform standard means that ...
At Loki Entertainment Software, we deal with lots of different kinds of software. From public domain, to BSD-licensed source, to Free Software under GPL and LGPL, to proprietary code under contract ...
Programmer Ryan Gordon works with Epic Games to produce Mac and Linux versions of products based on Epic’s Unreal Engine technology. Gordon handled the Macintosh conversions of MacSoft’s Unreal ...