News

Computer gaming and animation represent a dynamic nexus where cutting‐edge technology meets artistic practice. This interdisciplinary field encompasses the design of interactive digital ...
Gold House A1 honoree Rachell ‘Valkyrae’ Hofstetter has conquered gaming and wants to try animation next.
Precedence Research forecasts that the animation market will reach USD 895.71 billion by 2034 , with 3D animation continuing to lead due to demand from cinema, advertising, gaming, and educational ...
New Otis College department chairs Ron Bermard and Joffery Black prepare a fresh generation for careers in visual culture.
BRIC Foundation Launches Animation, Visual Effects and Gaming Apprenticeship (Exclusive) The federally and state-recognized program is designed to provide an equitable pathway into the industry ...